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HQ Gallery: 3D Turnable Images

  • Writer: Angel Light
    Angel Light
  • Aug 3, 2025
  • 1 min read

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In the virtual world, the quality of the rendering can have a huge impact on the appearance of an outfit, especially when it comes to simple tailoring, which can often be overshadowed by cheaper pieces.


In the fashion industry, CLO3D and VStitcher are commonly used, so VRay's rendering effects are generally familiar. To launch a service that generates high-quality 4K turnables in real time, the first step is to choose a renderer. There are so many options, so we'll evaluate three candidates.


Renderer comparison:


Cycles

Vray

Unreal

Implementation and Upgrade


Difficulty

easy

easy

complicated

Render Time

Medium (sample 1024)

Long (4 sub div)

short

Rendering Device

GPU/CPU

GPU/CPU

GPU

Shader Compatibility

good

good

Good/Blueprint available separately

File Compatibility

blend/fbx/glb/c4d

fbx/glb/whatever

fbx only

cost

none

expensive

Varies

Quality

expensive

expensive

expensive

Farm Support

many

many

few

In the end, we decided on Cycles. Blender 2.8 and later has a full range of features comparable to mainstream applications and a Python API, so we thought it would be ideal for building a pipeline where rendering scenes are created in a worker environment and sent to a render farm.


The soft shading and lighting provided by global illumination are soothing to look at.

 
 
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