HQ Gallery: 3D Turnable Images
- Angel Light
- Aug 3, 2025
- 1 min read

In the virtual world, the quality of the rendering can have a huge impact on the appearance of an outfit, especially when it comes to simple tailoring, which can often be overshadowed by cheaper pieces.
In the fashion industry, CLO3D and VStitcher are commonly used, so VRay's rendering effects are generally familiar. To launch a service that generates high-quality 4K turnables in real time, the first step is to choose a renderer. There are so many options, so we'll evaluate three candidates.
Renderer comparison:
Cycles | Vray | Unreal | |
Implementation and Upgrade Difficulty | easy | easy | complicated |
Render Time | Medium (sample 1024) | Long (4 sub div) | short |
Rendering Device | GPU/CPU | GPU/CPU | GPU |
Shader Compatibility | good | good | Good/Blueprint available separately |
File Compatibility | blend/fbx/glb/c4d | fbx/glb/whatever | fbx only |
cost | none | expensive | Varies |
Quality | expensive | expensive | expensive |
Farm Support | many | many | few |
In the end, we decided on Cycles. Blender 2.8 and later has a full range of features comparable to mainstream applications and a Python API, so we thought it would be ideal for building a pipeline where rendering scenes are created in a worker environment and sent to a render farm.
The soft shading and lighting provided by global illumination are soothing to look at.




